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ASPECTS

TIME | SPACE | LIGHT | VOID
MIND | BLOOD | HEART | DOOM
RAGE | BREATH | LIFE | HOPE

CLASSES

HEIR | SYLPH | KNIGHT | PAGE
BARD | PRINCE | WITCH | MAID
MAGE | SEER | ROGUE | THIEF

MISC

PROPHECIES & YOU | STATS | ACHIEVEMENTS | DEATH & YOU
SBURB: AN OVERVIEW | DUNGEONS AND QUESTS | CONSORTS | THE DREAM MOONS
DENIZENS | PLANET HEALING | FRAYMOTIFS | GLITCHES & YOU
BERSERK TRIGGERS & WHAT TO DO | A BRIEF (& BY NO MEANS EXHAUSTIVE) GUIDE ON HOW NOT TO DIE



Mechanics lifted and modified from the SBURB FAQ by God's Gift To Grinds on AO3.
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SBURB ACHIEVEMENT LIST

QUESTS | DEEDS | MONEY | RECRUITMENT | ALCHEMY SHENANIGANS | DREAM MOON EXCLUSIVE | COMBAT | LAND SHENANIGANS | FOOD | FUCKING AROUND


Each achievement you gain sends you upwards on your Echeladder; the larger and more dangerous the achievement, the more bonuses you gain from it. Combat-related achievements usually net you +5 to +10 in one of the major five stats, Land Shenanigans +2 to +5 in Land Reputation, and so on.
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These are pretty damn important, so take note of what these are and what they do.

under a cut because jesus fuck this is huge )

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