heartlining: but in order to get to the heart (the entrails of the animals)
heartlining ([personal profile] heartlining) wrote2013-02-10 11:12 am
Entry tags:

aspects; doom

Keywords: Long term negative consequences, decay, condemnation.
Element: Poison
Whisperings: The Blight

Stats:
Offense: 4/5
Defence: 1/5
Support: 4/5


The Aspect of Doom is control over decay, which is really very similar to control over Growth, which is Life’s thing. Controlling Doom can allow things to prosper against poison. Players of Doom also have a tendency to not stay dead, which is handy, considering that dying is everyone’s favourite pastime in Sburb. Doom players are also healed by poisonous abilities. Requires confirmation of being The Chosen One.

IMPORTANT STAT: Chartreuse Rewind. It’s vitally important for forging prophecies, which Doom players excel at.

ABILITIES:
[My Boy Builds Coffins] - Technically a healing ability, it transfers wounds/illness from the castee to a third party that can be organic or not. It is tremendously fucked up, and the Doom Player cannot cast it on themselves.
[Don't Mess With Me] - Passive ability. Makes enemies cautious of making contact with the player.
[Poison Nature] – Makes the player immune to all diseases and poisons. Handy! Unfortunately, it also five tiers, with the fifth being complete immunity to all things poisonous, venomous, and just plain nasty.
[Down With The Sickness] - Players recover health by drinking/eating things that would ordinarily kill a human. Players are also advised to have at least one tier in [Poison Nature] before sculling a bottle of Bleach.
[Even In Death] – Zombie mode. It freezes the game script that says someone has “died”. Doom players tend to go into a berserk trigger and autocast this at the last second when they’re nearly out of HP. Even though they can recover health afterwards, they’re still technically dead. This can make it hard to tell whether a Doom player actually survived an incident or cast this instead.
[Dead Shuffle] – Basically, this means that you really shouldn't killsteal when strifing with a Doom player. They basically mark a target with Doom so they can kill it to consume the Doom. It recovers their strength, and is kind of a big deal for them.
[Ruins Rising] – Poison gas ability. Bugged, animations fail to render properly for anyone who isn’t a Doom player.
[Hauntjelly] - Poison gas ability. Bugged, animations fail to render properly for anyone who isn’t a Doom player.
[Hauntjam] - Poison gas ability. Bugged, animations fail to render properly for anyone who isn’t a Doom player.
[Emerald Terror] - Doom variant ability, usually used by Lich Queens, but can be learnt by Doom players.
BERSERK TRIGGER – [Judgment Day] – You can tell when this is powering up because of all the tombstones bursting up out of the ground. Recommended course of action is a dropkick to the head. Do not touch them! They’ll be lethally poisonous at this point. If you can’t cancel it? Run. And don’t come back for a loooong time.